DirectDraw Surface
Writableimage
The DirectDraw Surface file format was introduced with DirectX 7 to store uncompressed and compressed textures. The file format supports mipmaps, cube maps, and volume maps.
Identify it
| Extensions | .dds |
|---|---|
| MIME types | image/vnd-ms.ddsimage/x-direct-draw-surface |
| Signatures | 444453207c000000 at byte 0 (DirectDraw Surface)44445320 at byte 0 |
| PRONOM | fmt/1040 |
| Wikidata | Q741654 |
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Open it
- DevILOpen source
- ImageMagickOpen source
- Visualization LibraryOpen source
- AbydosOpen source
- ConverseenOpen source
- GodotOpen source
- imageioOpen source
- OpenImageIOOpen source
- Q130252332Open source
Convert it
| To | With | Fidelity | Command and losses |
|---|---|---|---|
| Portable Network Graphics | ImageMagick | Lossless | convert in.dds out.pngPixels kept; some metadata, colour profiles or layers may be dropped. |
| Tagged Image File Format | ImageMagick | Lossless | convert in.dds out.tifPixels kept; some metadata, colour profiles or layers may be dropped. |
| GIF 89a | ImageMagick | Lossy | convert in.dds out.gifReduced to 256 colours. |
| JPEG File Interchange Format 1.02 | ImageMagick | Lossy | convert in.dds out.jpgLossy compression. |
| WebP | ImageMagick | Lossy | convert in.dds out.webpLossy compression. |
Sources
From Converters (FFmpeg, ImageMagick, Pandoc, LibreOffice), Just Solve the File Format Problem (File Formats Wiki), PRONOM, Wikidata. Updated 2026-10-24.